Help Yourself
I have an interesting story to tell you, something that really surprised me. Last night I was at the grocery store, and, being in my usual I-have-three-kids-and-I-am-tired-and-in-a-hurry state of mind, I rammed my cart into a display of plastic juice bottles. For a moment I thought I was fine, then at the opposite end of the display 2 cartons, about 30 bottles, rolled off onto the
Getting back into the regular habit of posting these updates. I'll get some screenshots up this week -- we're getting busy in the forums.
GBGames' current year hours (8/6) -- 146
GBGames' total hours (8/6) -- 409.25
Scott's current year hours (9/10) -- 137.5
Scott's total hours (9/10) -- 410.5
Scott's 1000 biking miles (9/3) -- 488
Stay free.
~shs~
I am slowly creeping back towards being more regular in the hours I devote to working on art. From my experience last year the best solution to getting work has been to be consistent. A little bit of work everyday has yielded far greater results for me that doing work in sprints. The bicycling is coming along very well. At my current rate of biking to work every work day, I will be able to miss
I've been thinking about time recently. Partially, it is natural -- time plays a big part in my day job. I keep projects on deadline and I estimate how long projects should take. That sort of thing. But I've taken a much greater interest in understanding how all the little grains of time add up over the day, how all the little bits of sand become the massive waves of dunes. I think what sparked
Birth
Last week marked a milestone for us. We passed our second birthday. Yup, this project is now two years old. Yes, things have been slow around here the past few months, but I can't let the date pass without acknowledging what a remarkable thing that is. The past year has also marked a few births around these parts. Both Terry and I welcomed new babies into our lives, which (and I think I am
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Anne
Anne
I haven't read much about second world, id like to hear your opinions on it.