More and more virtual worlds are reflecting the real world. Real social relationships are forming in-world, real businesses are operating in-world, so are real laws applying to this environment too?
Avatars (or at least the real life people behind the avatar) are now suing avatars for copyright infringement; SL terms of service have changed to allow the possibility for in-world arbitration as a mechanism for residents to settle disputes with Linden Lab; businesses are employing staff in-world (does this mean an in-world employment contract or contract for services?)... These are just a few of many examples of the law playing its part in virtual worlds.
From intellectual property rights to finance & tax to governance to privacy, this discussion has been made for people to give their views (or experiences) of the law and virtual worlds.
Tags: brands, business, copyright, legal, life, politics, property, second
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