Comparative study of Virtuals Worlds
Hello,
i'm a french student (equivalent of year before enter in a PH. D. Degree). I had make a qualitative survey about the social life of Second Life. Interessed in sociability, social networks, business models of virtuals worlds (inside VW too)...
Now I make a comparative survey of virtuals worlds (it's the beginning) and I ask you which worlds are pertinent to compare in these tree points perspectives :
- editorial and technical issue (SL vs. WoW for example)
- social communities forms issue ( Virtuals Worlds vs. MMORPGs)
- economical issue, business models ( here is my question)
Have you an idea to share, about the most pertinent comparison to do ?
How many and kind of metaworlds (MUVEs, MMORPGs, social network oriented) is pertinent to compare : all or a restrictous number ?
Please I need some help to approach these new virtuals realities in my survey. (Later, I can share results or informations).
Thank you.
M@t
Tags: comparative, economy, sociology, survey, virtuals, worlds
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